Age/Gender: n/a, Male
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Whistle Status: Normal
Exp. Points: 10 / 20
Exp. Rank #: 1,669,348
Voting Pow.: 1.50 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 14
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
14 Reviews | 1 w/ Response
I enjoyed this game quite a bit, but I think it could use a bit of refinement for arachnid wars 1.6. For example, it could use more explanation of the story and the reason the spiders and scorpions are fighting, and maybe do something to stop these annoying stalemates that kept happening. As well, it would improve the game to maybe add some buildings to build, and a more complex evolution system (i.e. being able to upgrade attack and defense for units or unlocking new abilities for them). Furthermore, I think the game could use larger maps. All in all, a good game.
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This game is... a game. It was a bit entertaining at first, although it was very frustrating since I would keep bouncing of random little niches in the walls and flying at immense speeds off-map or into nearly invisible blackholes (seriously, please make those more visible). I would suggest making the player less prone to bouncing around uncontrollably, and maybe give it more of a story so that players actually know why they are doing this.
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This was an okay game, but I think if you are planning on making a War Droids 2, you should probably make it a bit less tedious (maybe give the enemy more soldiers, but give yourself more money to buy soldiers for epic battles, eh?) and give more classes to the player, like the guards with swords the enemy has or flying units. All in all, I give it a 6, but I think there is a lot of potential for a great game here.
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I liked the premise, but I think that it could be improved by making it slightly easier, and making it a little less like a whack-a-mole game. I don't think the units played enough of a significant role for my tastes. My other points were made by the review below my review. Good graphics, good animation. 7/10
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It was a good concept, implemented in an okay way. I think you should take out that whole needing to make a certain amount of money thing out, I found that if i failed a level, I had to go redo the first levels over and over again until I had enough money for skills and lives to try again, and it got really frustrating.
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Was too short, but really funny.
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It was a little bit of an improvement over Storm the House 2, but it really didn't have that much more, and I don't like how there is no save function.
Author's Response:
I agree
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Terrific game! I think that we need more games about WW1. Sure, WW2 was pretty epic, but i think that WW1 deserves just as much publicity. Plus, Canada was more kickass in WW1.
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The concept was ok, but what it boils down to is, you should probably make it so you can control the claw, and maybe slow down the bar in the compactor portion. Overall, 5/10 effort and an ok concept.
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This game is quite a mindbender, great idea, and thank you for ptting in a skip level button, that was a good idea. For a sequel, maybe make a difficulty selector, so that players with less time to play can have fun as well as more hardcore gamers.
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